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Subject: Re: 16 Segment Piston Display and 43 byte punch-card memory Sun Jul 10, 2011 11:19 pm
thats sooooo sweeeeet, now i have the idea to build that exact things only all i want is the square that moves and i wana live in it and be able to hit a button and change the floors and furniture and stuff with the flick of a switch.......thats verrrrry cool and looks really hard to build. epicness all over
Subject: Re: 16 Segment Piston Display and 43 byte punch-card memory Mon Jul 11, 2011 12:16 am
dude... that is just so simple, yet so genius! i mean the way the retracting piston/wool display works as well as that big assed memory drum... just, wow man